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OBB[Class Summary]
pos
r
axis
ctor (+1 overload)
SetNegativeInfinity()
SetFrom(aabb) (+6 overloads)
SetFromApproximate(...)
ToPolyhedron()[const]
MinimalEnclosingAABB()[const]
MaximalContainedAABB()[const]
MinimalEnclosingSphere()[const]
MaximalContainedSphere()[const]
Size()[const]
HalfSize()[const]
Diagonal()[const]
HalfDiagonal()[const]
WorldToLocal()[const]
LocalToWorld()[const]
IsFinite()[const]
IsDegenerate()[const]
CenterPoint()[const]
Centroid()[const]
Volume()[const]
SurfaceArea()[const]
PointInside(x,y,z)[const]
Edge(edgeIndex)[const]
CornerPoint(cornerIndex)[const]
PointOnEdge(edgeIndex,u)[const]
FaceCenterPoint(faceIndex)[const]
FacePoint(faceIndex,u,v)[const]
FacePlane(faceIndex)[const]
GetCornerPoints(outPointArray)[const]
GetFacePlanes(outPlaneArray)[const]
RandomPointInside(rng)[const]
RandomPointOnSurface(rng)[const]
RandomPointOnEdge(rng)[const]
RandomCornerPoint(rng)[const]
Translate(offset)
Scale(...) (+1 overload)
Transform(transform) (+3 overloads)
ClosestPoint(point)[const]
Distance(point)[const] (+1 overload)
Contains(point)[const] (+7 overloads)
Intersects(aabb)[const] (+11 overloads)
Enclose(point)
Triangulate(...)[const]
ToEdgeList(outPos)[const]
ExtremePointsAlongDirection(...)[static]
PCAEnclosingOBB(...)[static]
NumVerticesInTriangulation(...)[static]
NumVerticesInEdgeList()[static]

OBB::NumVerticesInTriangulation

Syntax

int OBB::NumVerticesInTriangulation(int numFacesX, int numFacesY, int numFacesZ); [4 lines of code]

Returns the number of vertices that the Triangulate() function will output with the given subdivision parameters.

Performance

This function could not be profiled. Either the function body is too small, or appropriate function parameters could not be generated.
This function does not perform dynamic memory allocation.

See Also

Triangulate().

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