When doing research that involves concrete programming, it is absolutely important to be able to confirm that the code and the results are correct. Last year when I was writing the survey on Rectangle Bin Packing, I used a battery of test functions which affirmed that the generated packings were legal for each algorithm. However, it does not guarantee the quality of the packings, and the results, while correct, can still be suboptimal.
Last Updated (Sunday, 08 January 2012 15:29)
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Along the years, I have accumulated tons of different utility functions for performing games-related geometric tests. Recently, I was faced by a task of implementing a generic script API for math and geometry handling. It would become a part of a generic API for a script-driven 3D engine. The scripting system would be used potentially by people who are very unfamiliar with scripting, and possibly even with mathematics. Around the same time, I was investigating developing code for a project that uses the Android NDK platform, and was looking for a math library to use on that architecture.
After more than five years of random programming-related topics, it looks like this website clb.demon.fi might have to go offline. Perhaps I can find some other method of hosting, but in the meanwhile, the content on this site will not be available. I can still be contacted directly through e-mail (though not the demon.fi one) or irc. I thank you for your interest and comments - maintaining the site brought me lots of new friends over the internet who share the same interests than I do. EDIT: And is now back up! All the content should have survived the migration, but if something is broken, please let me know. Last Updated (Saturday, 03 September 2011 13:32) |





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